魂 (Soul) is a Super Sport E-Motorcycle concept, embodying an exploration of color and form. This project serves as a demonstration of advanced polygon and surface modeling techniques, as well as intricate texture mapping practices.
Turning 2D ideation sketches into a Hi-Fi 3D Model is a critical skill for a Digital Designer like myself. Digital tools being used in this project include Procreate and Cinema 4D with Chaos V-Ray rendering plug-in. 
This 3D model is also Unreal Engine ready for video games and CGI.
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